New Release: Unreal Toolkit v1.0.1 Bug Fixes and Optimizations

Hello everyone, Yesterday I released version 1.0.1 of Unreal Toolkit, the new version made the file size smaller and fixes a critical bug which caused the previous version to sometimes crash due a file not being included in the installer.

For those who don’t know what Unreal Toolkit is, It’s an application that I built in rust that lets you easily package your Unreal Engine games. For more Information you can checkout my previous blog post about it and it’s features.

Unreal Toolkit

What’s new in version 1.0.1:

  • Reduced file size of the application by 60%.
  • Fixed a bug where the application wouldn’t open due to a missing file.
  • I have also compiled Mac and Linux build of Unreal Toolkit.

Details on the Bug Fix:

After releasing version 1.0.0, I found that I was unable to open the application due to the logging config file not being included in the release folder.

How to update:

Head over to the GitHub repository page, click on the Releases link on the right side of the page. From there you can select the file you want to download and install.

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