A new year of VREngine
Hello everyone! Hope you all had a great new year! This year I plan to continue the development of VREngine. For those who don’t know, VREngine is a side project of mine that allows game developers to create VR games…
Gameplay programming & VR
Gameplay programming & VR
Hello everyone! Hope you all had a great new year! This year I plan to continue the development of VREngine. For those who don’t know, VREngine is a side project of mine that allows game developers to create VR games…
While working on VR Engine, I needed to detect what kind of controller the player is using (e.g. Index, Vive, Oculus) and surprisingly there doesn’t seem to be a native function for it so I went out to then internet…